| First encounter | Guurroooo! Scoundrel! Fiend! Who dares wake brave Garmond from his well needed kip?
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|---|---|
| Speaking again | Aye! But do not mistake a valorous adventurer for a mere pilgrim. Mine is a sacred quest, shared with my most trusted companion, dear Zaza. |
| After spotting Moorwing | Mind yourself while you travel this grim land. A great winged beast has been stalking the heights, swooping without warning and tearing the life out of unwary travellers!
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| Exhausted dialogue | Aye! Zaza and I'll fight to cavern's end if it need be, for the bugs held in our hearts, and our honour as knights! |
| Before fighting Moorwing | Hold there, sister! A great beast stalks this land, swooping and screeching like an ill-mannered tyrant! Zaza has been following the creature's scent, and now I'm sure we're almost upon it! We're so close my whiskers are bristling! Such a beast is worthy quarry for the valiant, aye? What say you, shall we hunt the creature together? |
| Refusing aid | You would fight alone, sister? You would be undefeatable with me by your side! And Zaza also! You need only ask, and our hornlance would be yours. |
| Speaking again | What say you, sister? Shall we join together in valiant combat? |
| Accepting aid | Gurrrro! Yes! No force in the kingdom can withstand our might! Lead on, sister! Zaza and I will be close behind! |
| Speaking after accepting aid | Lead on, sister! Zaza and I will be close behind! |
| After defeating Moorwing | Well fought sister, well fought! Though terrible and tenacious, the beast was no match for us! Be proud! The bugs of this land will sing our victory to their offspring, and their offspring's offspring, forever more! |
| Exhausted dialogue | Though the dust has not yet settled over our battle here, Zaza and I must soon be away. The memory of our village calls us ever onward. Farewell, brave sister! |
| Playing the Needolin | Always in our hearts... We shall remember... |
Garmond and Zaza

They too seek the spectre at the Haunting's heart, though I fear that foe would pose a challenge beyond their mortal limits.

Garmond and Zaza are a pair of NPCs and bosses in Hollow Knight: Silksong. They are on a quest to avenge the Haunting of their home village, and can be encountered in Pharloom battling haunted bugs and offering help to Hornet. In Act 2, they can optionally be dueled. Lost Garmond is Garmond's black-threaded form.
Background
Garmond is an old knight travelling with his companion, Zaza. They are the only survivors from their home village after it was overcome by the Haunting.[4] They seek the Citadel and its rulers in their quest for vengeance[5] while also aiming to defend Pharloom's inhabitants from meeting a similar fate to those of their village.[6]
In-game Events
After first spotting Moorwing, speaking to Garmond again prompts new dialogue. After this (or after entering Moorwing's arena), the two no longer appear in their original location, instead appearing in the area above the Moorwing fight, where talking to them gives the option to enlist their help in the boss battle.
The duo can also appear in Sinner's Road in the long room right above where Disgraced Chef Lugoli can be found, having beaten a Roachkeeper (permanently preventing that enemy from spawning). They appear here after opening and entering the room to the east of them.
Once Hornet has defeated the Cogwork Dancers, obtained the Clawline, or activated the Bellshrine at Songclave,[Source 1] Garmond and Zaza sometimes appear to help fight enemies in hallway rooms in the Choral Chambers.
If Hornet has spoken to Garmond at any point, opening the shortcut to the roof above the Whispering Vaults makes Garmond able to be met there[Source 1] – he offers to engage in a friendly duel with Hornet. If he is defeated, he and Zaza can be encountered again in High Halls outside the Forum, and offer to help Hornet do battle inside. It is possible to miss the chance to duel if Hornet does not speak to Garmond at any point during her travels, as once he has entered the Citadel he does not reappear in any rooms that he has been seen in before.
After Hornet has acquired the Threefold Melody and completed the Fine Pins Wish,[Source 1] Garmond and Zaza can be found resting at Songclave and no longer ask to duel.
During Act 3, Garmond and Zaza can be found in various areas on the path up to the Citadel (The Marrow, Mosshome, Far Fields, Greymoor, Sinner's Road, Shellwood, or Blasted Steps). Sitting at a Bench after an encounter causes them to become available to find in another location. After three encounters with them or obtaining the Everbloom,[Source 1] they stop appearing and the Hero's Call Wish becomes active in Bellhart.
Behaviour and Tactics
Garmond and Zaza have the following moves as both allies and opponents:
- Hornlance Sweep: Zaza stands still while Garmond swings his hornlance back and forth 5 times, making large arcs above him.
- Gallant Joust: Garmond readies his hornlance and the two charge towards his current opponent, continuing until they reach the edge of the arena platform.
- Cavalier Drop: Zaza makes a tall leap towards their opponent at a short set distance. At the apex of the jump, Garmond stabs downwards with his hornlance straight into the ground.
- Charge: Zaza runs towards their opponent to reposition for an attack.
In battle against other foes, Garmond attempts to block enemy attacks or projectiles with his hornlance. After blocking 20 times, both he and Zaza become stunned and fall over. They recover after 6 seconds, or immediately if Hornet Binds near them.
While dueling Garmond and Zaza, they can be knocked off the arena platform into the adjacent spikes, which deals some damage to them before they leap back onto the platform.
| Stagger Values | |
| Description: Garmond falls to the ground as Zaza is flipped upside down. The stagger is cut short if they fall into the spikes. | |
| Hits: 11 | |
Dialogue
|
Locations
They can be first met in Greymoor, in a small outcropping to the upper left of the Bellway Station. They can also be seen briefly in Sinner's Road, in the long room right above where Disgraced Chef Lugoli can be found, having beaten a Roachkeeper.
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Locations in Greymoor
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Location in Sinner's Road
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Random encounters in Choral Chambers
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Location in Songclave
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Location in Whispering Vaults
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Location in High Halls
In Act 3, they can be found in The Marrow, Mosshome, Far Fields, Greymoor, Sinner's Road, Shellwood, Blasted Steps and in Deep Docks where Swift Step is found.
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Location in The Marrow
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Location in Mosshome
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Locations in Far Fields
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Location in Greymoor
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Location in Sinner's Road
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Location in Shellwood
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Location in Blasted Steps
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Location in Deep Docks
Gallery
Act 1-2 & Other
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Initial appearance in Greymoor
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Before fighting Moorwing
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Fighting Moorwing
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In Sinner's Road
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Fighting in the Choral Chambers
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Entering the arena in the Whispering Vaults
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Idle
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Hornlance Sweep
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Gallant Joust
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Cavalier Drop
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Charge
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Staggered
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In the High Halls
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Fighting in the Forum
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In Songclave
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Singing in Songclave
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Promotional art
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Silksong reveal trailer
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Pre-release screenshot
Act 3
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In the Marrow
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In Mosshome
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In Far Fields west
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In Far Fields east
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In Greymoor
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In Sinner's Road
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In Shellwood
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In the Blasted Steps
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In Deep Docks
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Singing in Shellwood
Trivia
- Garmond and Zaza were formally revealed in a Team Cherry blog post:
- "A rambunctious older bug and his noble steed, on a quest to discover a new home. Garmond may be the chattier of the two, but Zaza could be the real brains of the pair."[7]
- After enlisting Garmond and Zaza's help in the Moorwing fight, if the game is exited and then re-entered, the two stop appearing, and they need to be spoken with again to rejoin the fight.
- Garmond and Zaza can defeat Moorwing without outside help from Hornet.
- Despite not being haunted, Garmond still willingly pauses mid-battle (either with enemies or while sparring with Hornet) to sing if the Needolin is played.
- While this behaviour is not present in their duel, if a projectile hits Garmond, he will block it using his hornlance.
Names in Other Languages
| Language | Name | Meaning/Explanation |
|---|---|---|
| Garmond e Zaza | Garmond and Zaza | |
| Garmond & Zaza | — | |
| Garmond & Zaza | — | |
| Crimondo e Zinzin | Crimondo and Zinzin | |
| ガーモンド&ザザ Gāmondo & zaza? |
Garmond & Zaza | |
| 가몬드 & 자자 Gamondeu & jaja |
Garmond & Zaza | |
| Гармонд и Заза Garmond i Zaza |
Garmond and Zaza | |
| 加蒙德 & 扎扎 Jiāméngdé & zhāzhā ? |
Garmond & Zaza | |
| Garmond y Zaza | Garmond and Zaza | |
GARMOND_ZAZA
|
||
References
- ↑ Twitter/X post by Bitter Bits (Archive)
- ↑
The battle ahead may indeed be arduous. I accept your offer of aid, sirs.
- ↑ Garmond: "Who dares wake brave Garmond from his well needed kip?"
- ↑ Garmond: "The fearsome haunting of thread, it overcame our fair folk... We are all that remain, left to carry their memory, and the hope to see some justice paid."
- ↑ Garmond: "We seek that Citadel not for its gifts. Nay, sister! We seek its rulers, to demand their answer! By force if necessary! For our dear village to whom we pledge our shells."
- ↑ Garmond: "Our fair village may have fallen, but for these fellows... these scared few, our honour charges us to keep them safe."
- ↑ Team Cherry blog post of March 19th, 2019
