Kakri
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Its training resembles my own, favouring fast strikes and rapid movement. Once a hunter, perhaps?

Kakri are enemies in Hollow Knight: Silksong. Dexterous flying scouts wielding blades, they are members of the Order of Karak, long lost to time and living on only in memory.
Behaviour and Tactics
Kakri are flying enemies and frequently dart between aerial positions. They often flit about before darting just out of Hornet's horizontal range and performing one of two attacks:
- Triple Slash: Rears back slightly before slashing thrice, moving forward slightly on the first slash. Deals
+
if Hornet is hit by any of the slashes. - Corkscrew Dash: Charges up briefly and does a horizontal dive towards Hornet whilst spinning with their blades, going in a very slight upwards arc. If Hornet is hit by this attack at any time, it deals
+
.
Location
Kakri can only be found in Crust King Khann's Memory of the Coral Tower during Act 3.
Gallery
-
Idle
-
Corkscrew Dash
-
Triple Slash
Trivia
- Kakri do not respond to the Needolin.
Names in Other Languages
| Language | Name | Meaning/Explanation |
|---|---|---|
| Kakri | — | |
| Kakri | — | |
| Kakri | — | |
| Kakri | — | |
| カクリ Kakuri? |
Kakri | |
| 카크리 Kakeuri |
Kakri | |
| Кэкри Kèkri |
Kakri | |
| 卡卡利 Kǎkǎlì? |
Kakri | |
| Kakri | — | |
CORAL_FLYER
|
Other Order of Karak internal names begin with "Coral" | |