| Before the fight | How sad. A little spider has fallen from its cage. So lost. So weak. Poor little morsel. I can save you, little spider. All the trouble you'd face above. All the suffering. It's so simple. |
|---|---|
| Playing the Needolin | Bring chaos... Bring ruin... |
Lace

A bug born entirely of thread. Much Silk would have been needed to see her sustained. A fragile form of life, but life nonetheless.

Lace is a recurring NPC and boss in Hollow Knight: Silksong. A deadly fencer wielding a gilded pin, she is a being woven entirely from the Silk of her mother.[3] She battles Hornet twice within the Deep Docks and the Cradle to prevent her from reaching the peak of the Citadel. Lost Lace is her powerful void-possessed form.
Background
Lace is the daughter of Grand Mother Silk, spun entirely from threads of her Silk.[3][4] The Mother created her to be a loyal child who would want the Mother to wake up from her slumber, unlike her other creations, the Weavers.[5] Her body was spun pure yet frail, shaped to have the look and mind of a child.[5][6][7] Phantom is her sibling, but they became frayed and were discarded, their Silk stretched thin and their shell stiffened.[8][9][10]
Lace considers herself broken and crude,[11][12] as having a weak, wasting existence that is no life at all.[7] She wandered the Citadel for a long time, keeping it clean and quiet while mortal bugs tried to avoid her.[6][13]
As Hornet's journey to the peak of the Citadel continues, Lace starts to think Grand Mother Silk prefers Hornet over her and becomes desperate for her mother's acknowledgement.[14][15]
In-game Events
Lace is a recurring antagonist to Hornet, and can be found throughout her journey in Pharloom. She can be encountered in every Act of the game.
Act 1

Lace can be first encountered in Deep Docks after acquiring Swift Step. She is conducting the movement of Silk Flies and talks about Hornet's fall from the cage she was captured in, potentially suggesting she was the one who was responsible for the fall.[16] She fights Hornet at the end of the conversation, stating she wants to save Hornet from the suffering she would have to face above.[17]
This first encounter and fight can be skipped by buying the Simple Key from Pebb and using it on either the door in Wormways or the door in Deep Docks. Using the Simple Key, Hornet can either go through Wormways to enter Shellwood from the west, go through the lower region of Deep Docks to reach Far Fields through a breakable wall, or rescue enough Fleas to complete the The Lost Fleas Wish and travel to Greymoor with the Flea Caravan. If the Deep Docks encounter is skipped, and if Hornet has not met Lace in Choral Chambers yet, Lace appears on the broken bridge connecting Shellwood to the Blasted Steps, or at the entrance to Sinner's Road from Greymoor. She mentions how it would be boring to kill Hornet when she is already so close to the Citadel and then leaves the area.[18] If the first fight with her is skipped this way, then her Hunter's Journal entry requires only one defeat to become completed.

Act 2
Her next encounter is in two possible rooms in the Choral Chambers, depending on whether the Citadel is entered from the Blasted Steps or Bilewater. She and Hornet discuss Grand Mother Silk's hold on Pharloom, with Lace expressing doubt that Hornet would be able to stand against a higher being.[19]
Once Hornet has completed the Threefold Melody and unlocked the lift to the Cradle, she encounters Lace at the top of the lift, who challenges her to a fight. At the end of the fight, they talk about Lace's true nature as a being made of Silk.[20] Lace says Hornet has now earned an audience with Grand Mother Silk, and that she believes her mother wants Hornet instead of her.[21] As Hornet proceeds up the Cradle to confront Grand Mother Silk, Lace remains lying down in her arena, and will not respond to the Needolin. She will disappear from the Cradle once the Soul Snare is set up as a part of Silk and Soul.
Act 3

Once Hornet has acquired the Soul Snare, she can use it on Grand Mother Silk after defeating her. This leads to Grand Mother Silk being dragged down into the Void while holding Hornet in her hands. However, Lace intervenes to free Hornet, cutting off one of her mother's arms and stabbing her with her pin while pushing her into the portal. This act of vengeance makes both Lace and Grand Mother Silk fall into the Void. Despite this betrayal, Grand Mother Silk spins a protective cocoon around them to save Lace, in which she has to keep renewing as the Void consumes the outside.[22][23] The process strains her soul thin, and her resistance against the Void causes periodic quakes in the kingdom.[23][22] It also allows the Void to leech up into Pharloom, possessing Grand Mother Silk's threads and the inhabitants of the land she once haunted.[24]
When Hornet goes down to the Abyss, she finds a projection of Lace on the shore of the Void sea. Lace tells her she is glad to have rebelled against her mother and denied her Hornet's silken strength, and that she expects Pharloom will be crushed to dust.[25] Hornet promises to cut the land free of Grand Mother Silk's grasp once and for all, and returns later with the Everbloom.[26]
Upon returning with the Everbloom, Lace speaks to her as a projection once more, explaining how she is no longer herself down in the Void.[27] Although Lace invites Hornet to join her in oblivion, Hornet refuses and dives down into the sea of Void.[28] Hornet enters Grand Mother Silk's cocoon, where she finds Lace possessed by the Void as Lost Lace. She manages to defeat Lace, loosening the Void's hold on her.

Hornet picks up Lace and asks the Mother to give her Silk in order to return to the surface. The Mother obliges and provides her with a large amount; Hornet then uses the Silk Soar to get both her and Lace out of the cocoon, leaving the Mother behind. While they are unable to go up far enough before the Everbloom's power gives out, Hornet encounters the Knight and her other siblings in the Void. They carry Hornet and Lace safely up to the surface, and with Grand Mother Silk dead, her void-soaked threads disappear from Pharloom.
Behaviour and Tactics
Deep Docks
In her first encounter and fight in the Deep Docks, Lace uses the following attacks and manoeuvres:
- Lunge: Lace dashes forwards across the platform with her pin extended, covering roughly 60% of it.
- Double Cut: Lace slashes twice, making large arcs over her head. Each slash moves her forwards a slight distance.
- Balestra: Lace launches herself at an angle into the air and slashes a full circle around her body with her pin at the height of the jump. She then lunges diagonally downwards, skidding a short distance upon landing. While at the peak of her jump, Lace can change the direction of her lunge depending on Hornet's position.
- Parry & Riposte: Lace holds her pin up, striking a defensive pose and blocking any damage; if she is struck in that time, she retaliates with a small dash forwards chained into a quick flurry of strikes which deals
+
if Hornet is caught in it. - Flourish: Lace adds a small flourish to the end of an attack, sometimes with a small slash from her pin. This slash deals damage to Hornet if she is caught in it, and deflects Tool projectiles that are thrown at her.
- Retreat: Lace quickly glides back a short distance to reposition for another attack.
- Advance: Lace takes a short half-step forwards, accompanied by a very small flick of her pin. She sometimes chains this move to traverse the arena and reposition.
- Moulinet: Lace stands in place for a brief moment, charging up – during this charge-up, a white circle is highlighted midair somewhere in the arena. After charging, Lace unleashes a whirlwind of slashes within the highlighted region and then slams down, shaking the platform. Lace gains this attack after reaching 125 HP. If Hornet is caught in this attack, Lace traps her within the whirlwind and then slams her down onto the platform, dealing
+
.
| Stagger Values | |
| Description: Lace is stunned in place, kneeling. If she is knocked into the lava by the stagger, she takes 40 HP damage and then reappears in the centre of the arena, cutting short the stagger duration. | |
| Hits: 11 | |
The Cradle
Phase 1
In her second encounter and fight in the Cradle, Lace's first phase remains largely identical to her first fight's Phase 1, with some minor adjustments:
- Her attacks come out at a much faster pace.
- Triple Cut: Double Cut is now followed by a third swing. If Hornet is behind Lace after the second swing, she can cancel the third into a Parry or Retreat.
- Lunge: If Hornet hits Lace right after her lunge, she will retaliate with a Balestra attack.
- If Hornet is too close to her after any attack, Lace can either immediately Parry after a split second or quickly Retreat away. If parried, Lace can now also teleport behind Hornet, slightly off the ground, before doing the Riposte at a downwards angle towards her instead of the regular Riposte.
- Lace's attacks and movement can sometimes carry her off the edge of the arena. She jumps onto the opposite side of the platform a moment after this happens.
- All of Lace's pin attacks now deal
+
if Hornet is caught in a swing.
Phase 2
After reaching 600 HP, Lace stops and laughs, indicating the start of Phase 2. Her attacks remain mostly the same, but two are upgraded:
- Double Lunge: Lace performs a second, quicker and shorter Lunge immediately after the first, followed up by a Balestra – each attack always in Hornet's direction. This chain of attacks can be interrupted by a Parry, Retreat, or Balestra at any time if Hornet is too close to her in between attacks.
- Balestra: During the launch up, Lace leaves behind a trail of 3 large circles. After a moment these circles turn into slashes, dealing
+
if Hornet is caught in one when it activates.
Phase 3
After reaching 320 HP, Lace stops and screams, indicating the start of Phase 3. She regains the Moulinet attack and immediately performs it. The Moulinet attack is also now always chained twice in a row.
At any time, if Hornet leaves the platform and jumps to cling to one of the side walls, Lace leaps after her using a Balestra and clings to the wall herself. If Hornet is above Lace on the wall, she dashes up after Hornet using circular swings that deal
+
.
| Stagger Values | |
| Description: Lace is stunned in place, kneeling. If she is knocked off the arena by the stagger, she takes 15 damage and then reappears in the centre of the arena, cutting short the stagger duration. | |
| Hits: 16 | |
Dialogue
|
Location
Lace can be met in several locations throughout Pharloom.
-
Location in Deep Docks
-
Location in Blasted Steps
-
Location in Sinner's Road
-
Locations in Choral Chambers
-
Location in the Cradle
-
Location in the Abyss
Gallery
-
In Deep Docks
-
In Blasted Steps
-
In Sinner's Road
-
In Choral Chambers, when entering from Grand Gate
-
In Choral Chambers, when entering from Bilewater
-
In the Cradle
-
In the Abyss
-
Triple Cut
-
Lunge
-
Parry
-
Ground Riposte
-
Air Riposte
-
Phase 1 Balestra
-
Phase 2 & 3 Balestra
-
Wall Cling
-
Moulinet
-
Staggered
-
Needolin Response
-
Arena in Deep Docks
-
Arena in the Cradle
-
Promotional Art
-
Silksong reveal trailer
-
Silksong reveal trailer
[This section is missing one or more images]
Achievements
| Pharloom's Welcome | |
|---|---|
| Defeat Lace in Deep Docks 15G |
| {S} White Knight | |
|---|---|
| Defeat Lace in the Cradle 15G |
Trivia
- Lace was formally revealed in a Team Cherry blog post:
- "A lithe fencer wielding a gilded pin, the traditional weapon of Pharloom. Lace is a dangerous foe, cloaked in mystery, who'll delight at causing Hornet's swift, skewered demise."[29]
- Lace's stance and her movements in her fight resemble that of a fencer's, reflecting her official description.
- Lace's humming before the fight with her in Deep Docks is the Dies irae melody, used extensively throughout the game's soundtrack.
- Lace will deflect Tools thrown at her before starting her Deep Docks battle, this will also stop her from humming and put her in her battle stance.
- While Lace reacts to the Needolin if it is used while fighting her the Cradle, she does not audibly sing.
- There is a bug where her Hunter's Journal entry is unlocked during the second fight without defeating her. [Missing information]
- If Hornet's cursed cocoon hits Lace from below while she is in the air during the fight in the Cradle she continues moving sidewards until she falls off the arena or is staggered.[30]
- After Lace is defeated, if Hornet enters the Cradle and sits on a bench outside of the Citadel, Lace starts emitting dreg clouds and Silk Flies gather around her.[Source 1]
- In the 2019 pre-release Hollow Knight: Silksong demo, Hornet's line in the Deep Docks pre-battle conversation was different: she said, "Your threats are worthless. If you are my foe, cease this prattle and raise your blade."[31]
- In the 2019 pre-release demo, Lace's Moulinet attack did
+
+
instead of the current
+
.[32] - In the 2019 pre-release demo, there was a short musical flourish after defeating Lace in Deep Docks.[31]
- In both pre-release demos, Lace said "Its [sic] so simple."[31][33]
- When Hornet dies to Lace in either of her two fights, she laughs until the screen fades to black.
Names in Other Languages
| Language | Name | Meaning/Explanation |
|---|---|---|
| Tessela | From tecelã (a woman who practices weaving). | |
| Lace | — | |
| Lace | — | |
| Merletta | Lace | |
| レース Rēsu? |
Lace | |
| 레이스 Leiseu |
Lace | |
| Лейс Lejs |
Lace | |
| 蕾丝 Lěisī? |
Lace, 蕾丝 lěisī (lace) is an established English loanword in Chinese. | |
| Lace | — | |
LACELACE_BOSS_1
|
||
Notes
- ↑ If Lace has not been fought in Deep Docks and Hornet enters Sinner's Road or Blasted Steps, Lace talks to Hornet there and the fight in Deep Docks no longer occurs. If this happens, defeating Lace in the Cradle grants the full entry.
References
|
Code References
- ↑
GameManager.TimePasses()sets flaglaceCorpseAddedEffects
