Verdanir

They rarely relax, always alert for potential danger, even deep in their own territory. To defeat them my focus must match their own.

Verdanirs are enemies in Hollow Knight: Silksong. They are darting Verdanian warriors with sharpened forelimbs and heightened senses, always alert for potential danger.[1]
Behaviour and Tactics
Verdanirs are often hidden or idly squatting until Hornet comes near, upon which they reveal themselves and begin their blindingly fast assault.
Verdanirs zip around Hornet between attacks – they cannot be hurt whilst performing these dashes, nor can they deal contact damage. Verdanirs also always maintain distance from Hornet, and only approach via their attacks. Verdanirs have 4 moves:
- Double Slash: Zips to be mostly horizontally away from Hornet, then performs 2 lunging slashes towards her, Comboing her for
+
if she gets hit by either slash. - Corkscrew Dive: Zips to be above Hornet and then dives downwards whilst slashing all around itself. Combos Hornet for
+
if she gets hit. - Jumping Uppercut: Performs a large, mainly vertical jumping uppercut into the air. This attack is very rare, and is most often used whilst Hornet is airborne and near the Verdanir. This attack also is more commonly used whilst the Verdanir is fighting alongside another enemy.
- Backdash: Performs a short dash backwards and slightly upwards, often immediately zipping or performing a Double Slash at the end of the dash. This move is notably different from their usual zipping as they can be hurt during this dash, mainly used after missing a move and if Hornet is close to them.
Verdanirs constantly zip away from Hornet if she approaches carelessly, so a bait-and-punish method must be used. Simply waiting until the Verdanir does a Double Slash or Corkscrew Dive and quickly taking advantage of the short moment where the Verdanir cannot act is essentially the only method to defeating them.
Location
Verdanirs can be found exclusively in Lost Verdania.
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Location in Lost Verdania
Gallery
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Hiding in foreground
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Before gauntlet
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Idle
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Double Slash attack
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Corkscrew Dive attack
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Jumping Uppercut attack
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Backdash
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Zipping around
Trivia
- Verdanirs do not respond to the Needolin.
Names in Other Languages
| Language | Name | Meaning/Explanation |
|---|---|---|
| Verdanir | — | |
| Verdanir | — | |
| Verdanir | — | |
| Fiorprode | Portmanteau of fiore (flower) and prode (brave) | |
| ヴェルダニール Verudanīru? |
Verdanir | |
| 베르다니르 Bereudanireu |
Verdanir | |
| Верданир Verdanir |
Verdanir | |
| 维达尼尔 Wéidáníěr? |
Verdanir | |
| Verdanir | — | |
GRASSHOPPER_SLASHER
|
Kindanirs and Escalions are internally known as "Grasshoppers" | |
References
- ↑ Verdanir Hunter's Journal entry: "Darting warrior with sharpened forelimbs and heightened senses. They rarely relax, always alert for potential danger, even deep in their own territory."