Crystal Heart: Difference between revisions
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== Trivia == | == Trivia == | ||
* In the game files and control options, this ability is referred to as "Super Dash". | * In the game files and control options, this ability is referred to as "Super Dash". | ||
* It takes | * It takes 0.8 seconds to charge the Crystal Heart. | ||
* It is possible to dream nail the old mining golem, which will give the message | * It is possible to dream nail the old mining golem, which will give the message | ||
:''"DIG...DIG...CRUSH...DIG...LIFT...DIG...LIFT...DIG...CRUSH...OBEY...DIG...LIFT...CRUSH...DROP...DROP...DIG...LIFT...DIG...CRUSH...OBEY...DIG...DIG...DIG...LIFT...FOLLOW...OBEY...FOLLOW...OBEY...CRUSH...CRUSH...OBEY...CRUSH...OBEY...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH..."'' | :''"DIG...DIG...CRUSH...DIG...LIFT...DIG...LIFT...DIG...CRUSH...OBEY...DIG...LIFT...CRUSH...DROP...DROP...DIG...LIFT...DIG...CRUSH...OBEY...DIG...DIG...DIG...LIFT...FOLLOW...OBEY...FOLLOW...OBEY...CRUSH...CRUSH...OBEY...CRUSH...OBEY...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH..."'' |
Revision as of 05:12, 26 July 2019
Function
Concentrate the force to blast forward and fly through the air
Hold SUPER DASH while on the ground or clinging to a wall to concentrate force. Release the button at full charge to blast forwards and fly through the air. the Knight will continue moving forward until interrupted by damage or the environment, by pressing JUMP or by tapping SUPER DASH again.
The Super Dash deals 10 damage on contact with an enemy, and any enemy killed by this hit will not damage the Knight or stop their movement.
How to Acquire
Found in an old mining machine at the end of a platforming segment in Crystal Peak.
Trivia
- In the game files and control options, this ability is referred to as "Super Dash".
- It takes 0.8 seconds to charge the Crystal Heart.
- It is possible to dream nail the old mining golem, which will give the message
- "DIG...DIG...CRUSH...DIG...LIFT...DIG...LIFT...DIG...CRUSH...OBEY...DIG...LIFT...CRUSH...DROP...DROP...DIG...LIFT...DIG...CRUSH...OBEY...DIG...DIG...DIG...LIFT...FOLLOW...OBEY...FOLLOW...OBEY...CRUSH...CRUSH...OBEY...CRUSH...OBEY...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH...CRUSH..."