Objects collected throughout Hollow Knight: Silksong that have varying properties. They can be viewed by pressing the INVENTORY key.
Equipment
Core gameplay items that are automatically equipped by Hornet .
Hunter's Cloak
Simple protective garb, expertly woven but showing signs of age.
Drifter's Cloak
Simple protective garb, sewn through with flexible spines.
Faydown Cloak
Protective garb lined with the soft down of a Fayforn and sewn through with flexible spines.
Tool Pouch
Basic pouch designed for holding tools, traps and crafting materials.
Crafting Kit
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Tool Pouch & Crafting Kit
A pouch for holding traps and tools, and fine crafting implements to increase their lethality.
Map
Map of Pharloom, partially filled out by Shakra. Without a quill it cannot be updated.
Quill
Writing implement for recording one's travels. Can be used to update any acquired maps.
Map & Quill
Map of Pharloom and a quill for recording one's travels. When resting at a bench or elsewhere, the map will be updated with newly discovered areas.
Plasmium Gland
Pulsating organ grown within the shell of Alchemist Zylotol. The gland replenishes over time, providing a near limitless source of Plasmium.
Crafting new Plasmium Phials no longer requires a reserve.
Everbloom
Ethereal flower plucked from a deep and distant memory. Glows with soft, pale light that wards against the void.
Upgrades
Items that increase the capacity of Hornet's HUD meters.
Mask Shard
A shard of an ancient mask worn to protect oneself from harm.
Collect more to strengthen your shell and protect yourself from damage.
Spool Fragment
One half of an artefact left behind by the Weavers, designed to collect and hold Silk.
A completed spool will allow one to hold more Silk within their shell.
Memory Locket
Keepsake containing a precious memory. Can be used to expand a Crest.
Expand Crests in the Crest pane of the Menu.
Silk Heart
Silk Hearts will automatically regenerate some Silk.
Consumables
Stashes of Rosaries and Shell Shards that can be used from the bottom half of the inventory.
Frayed Rosary String
Worn string holding a meagre amount of rosaries. Can be broken and the loose rosaries used to trade.
Contains 30 rosaries.
Rosary String
Short string of rosaries. Can be broken and the rosaries used to trade.
Contains 60 rosaries.
Rosary Necklace
Adornmnent strung with a large quantity of rosaries. Can be broken and the rosaries used to trade.
Contains 120 rosaries.
Heavy Rosary Necklace
String threaded with a mix of common and fine rosaries. Can be broken and the rosaries used to trade.
Contains 220 rosaries.
Pale Rosary Necklace
Heavy necklace laden with pearl rosaries. Can be broken and the rosaries used to trade.
Contains 340 rosaries.
Shard Bundle
Small bundle of shell shards tied together with string. Can be broken to use the shards for crafting.
Contains 80 shell shards.
Beast Shard
Chunk of hardened material found in the shells of great beasts. Can be broken into individual shell shards for use in crafting.
Breaks into 140 shell shards.
Pristine Core
Intricate internal mechanism of a cogwork bug. Can be broken into individual shell shards for use in crafting.
Breaks into 220 shell shards.
Hornet Statuette
Small sculpture, inexpertly but painstakingly crafted as a symbol of enduring friendship.
Breaks into 60 shell shards.
Growstone
Cold, steely stone with remarkable regrowth capacity.
If shattered into shell shards, it will reform over time.
Silkeater
Grub that lives within and feeds upon Pharloom's lingering Silk, born with the ability to sense Silk over great distances.
Consume the Silkeater to retrieve a cocoon after falling in battle.
Tradables
Items that can be traded to certain NPCs for Rosaries or other services.
Craftmetal
Rare element found naturally within the rock and bone of Pharloom.
Used by skilled craftsbugs in the construction of tools and trinkets.
Pale Oil
Bile gland of a rare sylphean slug. Talented pinmasters can use the glistening liquid within to improve a blade's sharpness.
Bone Scroll
Crude journal made of coarse fabric and bone, left by a fallen pilgrim.
A relic of Pharloom's past, interesting to collectors of historical items.
Weaver Effigy
Carved bone idol of an ancient Weaver. A prayer is etched upon its body.
A relic of Pharloom's past, interesting to collectors of historical items.
Choral Commandment
Order issued by the Citadel. The once gleaming seal has worn with time.
A relic of Pharloom's past, interesting to collectors of historical items.
Rune Harp
Old Weaver recording instrument, strung with Silk runes. The faded runes hold a Weaver's words from ages gone.
A relic of Pharloom's past, interesting to collectors of historical items.
Arcane Egg
Black stone egg formed before the birth of Pharloom.
A relic from the ancient past. Highly prized by collectors of historical items.
Psalm Cylinder
Metallic cylinder of Citadel make, etched with a recording of sound.
The cylinder can be played in a gramophone.
Sacred Cylinder
Metallic cylinder of Citadel make, etched with the melody of the Vaultkeepers.
The cylinder can be played in a gramophone.
Deliverables
Items that are delivered to certain NPCs , Wishwalls , or other locations to complete Wishes or progress other quests.
Mossberry
Sweet fruit that grows in most environments. Its seeds are toxic to most creatures.
Mossberry Stew
Thick, syrupy soup of Mossberries and druidic herbs. Sweet and aromatic, but poisonous to most creatures.
Pilgrim Shawl
Simple garment worn by several pilgrims over the ages. Torn, tattered, and repaired many times over.
Flintgem
Gem-like organ taken from a Flintbeetle. Produces incendiary sparks when abraded, and may explode if cracked or dropped.
Spine Core
Flexible fibre from within a Hoker's spine. Can be woven into garments and accessories by a skilled seamstress.
Crown Fragment
Large spike of bone collected from a defeated Skull Tyrant.
Horn Fragment
Hardened chunk of horned shell collected from a defeated Savage Beastfly.
Silver Bell
Finely forged bell made from a gleaming metal.
Plasmium
Liquid lifeseed extracted from a ripe bud. Possesses regenerative qualities.
Plasmified Blood
Blood of a creature merged full with liquid lifeseed. Possesses powerful regenerative qualities.
Ragpelt
Tattered pelt taken from the body of a Crawbug. Fragile and drab, it is considered to have few practical uses.
Pollip Heart
Core of a flower formed around the body of a consumed Wood Wasp. Secretes a sticky sap that the wasps subsist on.
Roach Guts
Fresh innards of a Muckroach, tough and slimy with a rank odour. Unpalatable to most.
Courier's Swag
Heavy cloth sack containing tools, trinkets and medical aids.
Queen's Egg
Fragile egg containing a young Silkeater Queen. Though the Queen cannot gather Silk itself, with time and care it could be raised to breed more Silkeaters.
Liquid Lacquer
Pale glaze used in the preparation and protection of bone masks.
Courier's Rasher
Fatty meat of indeterminate origin. Once prepared it will quickly spoil if not stored properly.
Vintage Nectar
High quality nectar of a long-lived aphid, kept in storage over many lifetimes to allow a complex maturation.
Pickled Muckmaggot
Pungent delicacy preserved in roach brine. The most famous creation of the disgraced chef Lugoli.
Crustnut
Tough, furred seed from the centre of a corpora cluster. Stale to taste, but strong once ground as seasoning.
Steel Spines
Hard forged spines, intended for use in heavy machinery and able to pierce through even the toughest shell.
Choir Cloak
Garment gifted to pilgrims on admittance to the Citadel. Its thick weave offers additional protection against wind and cold.
Broodmother's Eye
Gelatinous organ collected from the defeated Broodmother.
Seared Organ
Meat harvested from a defeated creature. It has been seared in a way that noticeably affects the flavour.
Shredded Organ
Meat harvested from a defeated creature. It has been diced into fine chunks.
Skewered Organ
Meat harvested from a defeated creature. It has been cleanly speared through, but is otherwise intact.
Hermit's Soul
Heavy bell filled with the shimmering soul of the Bell Hermit.
Maiden's Soul
Vial gifted by the Chapel Maid, filled full with swirling soul.
Seeker's Soul
Cracked shell containing soul drawn from a long deceased bug.
Encrusted Heart
Enlivened heart of Crust King Khann. It beats deep and slow.
Pollen Heart
Enlivened heart of Nyleth. It beats faint and fast.
Hunter's Heart
Enlivened heart of Skarrsinger Karmelita. Its beat is steady and strong.
Conjoined Heart
Enlivened heart of the Green Prince. Its beat is sharp and clear.
Cogheart Piece
One part of a cogwork heart, containing an intricate mechanism of wheels and regulators.
Cogheart Pieces
Two parts of a cogwork heart, containing an intricate array of wheels and regulators.
Cogheart
Reassembled cogwork heart, containing a fine array of wheels and regulators.
Fine Pin
Common weapon of Pharloom, still in good condition despite long use. An expertly crafted metal rod with a sharpened tip.
Grass Doll
Carved child's toy of a bug clad in leaves.
Ruined Tool
Remains of an ancient Weaver implement, broken and inoperable.
A craftsbug of high skill may be able to repair it.
Twisted Bud
Contorted mass of ashen vine. Cries out incessantly.
Keys
Items that unlock certain doors throughout Pharloom .
Simple Key
Rusted key of common design. Can be used to open a variety of locks.
Degraded by time, it will break after a single use.
Key of Indolent
Key with the mark of 'Indolent'. Opens the way to certain cells and passages of the Slab.
Key of Heretic
Key with the mark of 'Heretic'. Opens the way to certain cells and passages of the Slab.
Key of Apostate
Key with the mark of 'Apostate'. Opens the way to certain cells and passages of the Slab.
Slab Keys
Keys to the cells and passages of the Slab.
White Key
Finely crafted metal key, shaped to resemble a surgical implement.
Grants access to the Citadel's Whiteward.
Surgeon's Key
Discarded key of the Whiteward.
Opens the sluice beneath the operating theatre.
Bellhome Key
Key to a restored bell above Bellhart.
Architect's Key
Rotary key of the Architects. Opens their Chapel in the Underworks.
Diving Bell Key
Small worker's key.
Unlocks the door to the diving bell in Deep Docks.
Craw Summons
Scrawled missive on tattered black rag.
"Defiler... Dark... Attend... Home... Wheel..."
Bellhome Upgrades
Items that are brought to Hornet's Bellhome to improve it.
Materium
Tubes and receptacles built for the storing, recording and research of various materials.
The Materium can be assembled in a home.
Farsight
Retracted Weaver surveillance instrument. Once assembled, the device will allow observation over vast distances.
The Farsight can be assembled in a home.
Crawbell
Nest fashioned from an old bell. Once set up, young Craws will occasionally roost within, filling the bell with shell shards and rosaries.
The Crawbell can be installed on the exterior of a home.
Mementos
Items that can be displayed in the Bellhome 's Materium . The Old Heart not used to enter the Red Memory can also be displayed.
Sprintmaster Memento
Gilded trophy awarded by Sprintmaster Swift to the fastest bug in Pharloom.
The memento can be displayed in a home.
Guardian's Memento
Aged medallion of the wanderer Seth. A gift given in respect of great skill.
The memento can be displayed in a home.
Hero's Memento
Heirloom of a village lost to Pharloom's Haunting.
The memento can be displayed in a home.
Hunter's Memento
Seal symbol given in recognition of a true Hunter, stamped in a sticky goo.
The memento can be displayed in a home.
Grey Memento
Engraved cruststone, worn by sand and blanched by time. ..Watch...Remember...Till time... Life anew...
The memento can be displayed in a home.
Surface Memento
Worn ornament of the Nameless Town high above Pharloom.
The memento can be displayed in a home.
Craw Memento
Iron emblem of the Court of Craws, absolving the bearer of all crimes past and future.
The memento can be displayed in a home.
Trivia
All consumable items, such as Shard Bundles or Rosary Strings, cannot be used in memories . This includes The Old Hearts memories, First Sinner 's battle, and in the Red Memory where the Inventory menu is inaccessible.
When attempting to do so, the game displays a unique splash screen with the message: "Cannot use items while in a memory."
References