Items (Silksong)

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Objects collected throughout Hollow Knight: Silksong that have varying properties. They can be viewed by pressing the INVENTORY key.

Equipment

Core gameplay items that are automatically equipped by Hornet.

Hunter's Cloak

Simple protective garb, expertly woven but showing signs of age.

Drifter's Cloak

Simple protective garb, sewn through with flexible spines.

Faydown Cloak

Protective garb lined with the soft down of a Fayforn and sewn through with flexible spines.

Tool Pouch

Basic pouch designed for holding tools, traps and crafting materials.

Crafting Kit

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Tool Pouch & Crafting Kit

A pouch for holding traps and tools, and fine crafting implements to increase their lethality.

Map

Map of Pharloom, partially filled out by Shakra. Without a quill it cannot be updated.

Quill

Writing implement for recording one's travels. Can be used to update any acquired maps.

Map & Quill

Map of Pharloom and a quill for recording one's travels. When resting at a bench or elsewhere, the map will be updated with newly discovered areas.

Plasmium Gland

Pulsating organ grown within the shell of Alchemist Zylotol. The gland replenishes over time, providing a near limitless source of Plasmium.

Crafting new Plasmium Phials no longer requires a reserve.

Everbloom

Ethereal flower plucked from a deep and distant memory. Glows with soft, pale light that wards against the void.

Upgrades

Items that increase the capacity of Hornet's HUD meters.

Mask Shard

A shard of an ancient mask worn to protect oneself from harm.

Collect more to strengthen your shell and protect yourself from damage.

Spool Fragment

One half of an artefact left behind by the Weavers, designed to collect and hold Silk.

A completed spool will allow one to hold more Silk within their shell.

Memory Locket

Keepsake containing a precious memory. Can be used to expand a Crest.

Expand Crests in the Crest pane of the Menu.

Silk Heart

Silk Hearts will automatically regenerate some Silk.

Consumables

Stashes of Rosaries and Shell Shards that can be used from the bottom half of the inventory.


Frayed Rosary String

Worn string holding a meagre amount of rosaries. Can be broken and the loose rosaries used to trade.

Contains 30 rosaries.

Rosary String

Short string of rosaries. Can be broken and the rosaries used to trade.

Contains 60 rosaries.

Rosary Necklace

Adornmnent strung with a large quantity of rosaries. Can be broken and the rosaries used to trade.

Contains 120 rosaries.

Heavy Rosary Necklace

String threaded with a mix of common and fine rosaries. Can be broken and the rosaries used to trade.

Contains 220 rosaries.

Pale Rosary Necklace

Heavy necklace laden with pearl rosaries. Can be broken and the rosaries used to trade.

Contains 340 rosaries.

Shard Bundle

Small bundle of shell shards tied together with string. Can be broken to use the shards for crafting.

Contains 80 shell shards.

Beast Shard

Chunk of hardened material found in the shells of great beasts. Can be broken into individual shell shards for use in crafting.

Breaks into 140 shell shards.

Pristine Core

Intricate internal mechanism of a cogwork bug. Can be broken into individual shell shards for use in crafting.

Breaks into 220 shell shards.

Hornet Statuette

Small sculpture, inexpertly but painstakingly crafted as a symbol of enduring friendship.

Breaks into 60 shell shards.

Steel Soul Exclusive Content Growstone

Cold, steely stone with remarkable regrowth capacity.

If shattered into shell shards, it will reform over time.

Silkeater

Grub that lives within and feeds upon Pharloom's lingering Silk, born with the ability to sense Silk over great distances.

Consume the Silkeater to retrieve a cocoon after falling in battle.

Tradables

Items that can be traded to certain NPCs for Rosaries or other services.

Craftmetal

Rare element found naturally within the rock and bone of Pharloom.

Used by skilled craftsbugs in the construction of tools and trinkets.

Pale Oil

Bile gland of a rare sylphean slug. Talented pinmasters can use the glistening liquid within to improve a blade's sharpness.

Bone Scroll

Crude journal made of coarse fabric and bone, left by a fallen pilgrim.

A relic of Pharloom's past, interesting to collectors of historical items.

Weaver Effigy

Carved bone idol of an ancient Weaver. A prayer is etched upon its body.

A relic of Pharloom's past, interesting to collectors of historical items.

Choral Commandment

Order issued by the Citadel. The once gleaming seal has worn with time.

A relic of Pharloom's past, interesting to collectors of historical items.

Rune Harp

Old Weaver recording instrument, strung with Silk runes. The faded runes hold a Weaver's words from ages gone.

A relic of Pharloom's past, interesting to collectors of historical items.

Arcane Egg

Black stone egg formed before the birth of Pharloom.

A relic from the ancient past. Highly prized by collectors of historical items.

Psalm Cylinder

Metallic cylinder of Citadel make, etched with a recording of sound.

The cylinder can be played in a gramophone.

Sacred Cylinder

Metallic cylinder of Citadel make, etched with the melody of the Vaultkeepers.

The cylinder can be played in a gramophone.

Deliverables

Items that are delivered to certain NPCs, Wishwalls, or other locations to complete Wishes or progress other quests.

Mossberry

Sweet fruit that grows in most environments. Its seeds are toxic to most creatures.

Mossberry Stew

Thick, syrupy soup of Mossberries and druidic herbs. Sweet and aromatic, but poisonous to most creatures.

Pilgrim Shawl

Simple garment worn by several pilgrims over the ages. Torn, tattered, and repaired many times over.

Flintgem

Gem-like organ taken from a Flintbeetle. Produces incendiary sparks when abraded, and may explode if cracked or dropped.

Spine Core

Flexible fibre from within a Hoker's spine. Can be woven into garments and accessories by a skilled seamstress.

Crown Fragment

Large spike of bone collected from a defeated Skull Tyrant.

Horn Fragment

Hardened chunk of horned shell collected from a defeated Savage Beastfly.

Silver Bell

Finely forged bell made from a gleaming metal.

Plasmium

Liquid lifeseed extracted from a ripe bud. Possesses regenerative qualities.

Plasmified Blood

Blood of a creature merged full with liquid lifeseed. Possesses powerful regenerative qualities.

Ragpelt

Tattered pelt taken from the body of a Crawbug. Fragile and drab, it is considered to have few practical uses.

Pollip Heart

Core of a flower formed around the body of a consumed Wood Wasp. Secretes a sticky sap that the wasps subsist on.

Roach Guts

Fresh innards of a Muckroach, tough and slimy with a rank odour. Unpalatable to most.

Courier's Swag

Heavy cloth sack containing tools, trinkets and medical aids.

Queen's Egg

Fragile egg containing a young Silkeater Queen. Though the Queen cannot gather Silk itself, with time and care it could be raised to breed more Silkeaters.

Liquid Lacquer

Pale glaze used in the preparation and protection of bone masks.

Courier's Rasher

Fatty meat of indeterminate origin. Once prepared it will quickly spoil if not stored properly.

Vintage Nectar

High quality nectar of a long-lived aphid, kept in storage over many lifetimes to allow a complex maturation.

Pickled Muckmaggot

Pungent delicacy preserved in roach brine. The most famous creation of the disgraced chef Lugoli.

Crustnut

Tough, furred seed from the centre of a corpora cluster. Stale to taste, but strong once ground as seasoning.

Steel Spines

Hard forged spines, intended for use in heavy machinery and able to pierce through even the toughest shell.

Choir Cloak

Garment gifted to pilgrims on admittance to the Citadel. Its thick weave offers additional protection against wind and cold.

Broodmother's Eye

Gelatinous organ collected from the defeated Broodmother.

Seared Organ

Meat harvested from a defeated creature. It has been seared in a way that noticeably affects the flavour.

Shredded Organ

Meat harvested from a defeated creature. It has been diced into fine chunks.

Skewered Organ

Meat harvested from a defeated creature. It has been cleanly speared through, but is otherwise intact.

Hermit's Soul

Heavy bell filled with the shimmering soul of the Bell Hermit.

Maiden's Soul

Vial gifted by the Chapel Maid, filled full with swirling soul.

Seeker's Soul

Cracked shell containing soul drawn from a long deceased bug.

Encrusted Heart

Enlivened heart of Crust King Khann. It beats deep and slow.

Pollen Heart

Enlivened heart of Nyleth. It beats faint and fast.

Hunter's Heart

Enlivened heart of Skarrsinger Karmelita. Its beat is steady and strong.

Conjoined Heart

Enlivened heart of the Green Prince. Its beat is sharp and clear.

Cogheart Piece

One part of a cogwork heart, containing an intricate mechanism of wheels and regulators.

Cogheart Pieces

Two parts of a cogwork heart, containing an intricate array of wheels and regulators.

Cogheart

Reassembled cogwork heart, containing a fine array of wheels and regulators.

Fine Pin

Common weapon of Pharloom, still in good condition despite long use. An expertly crafted metal rod with a sharpened tip.

Grass Doll

Carved child's toy of a bug clad in leaves.

Ruined Tool

Remains of an ancient Weaver implement, broken and inoperable.

A craftsbug of high skill may be able to repair it.

Twisted Bud

Contorted mass of ashen vine. Cries out incessantly.

Keys

Items that unlock certain doors throughout Pharloom.

Simple Key

Rusted key of common design. Can be used to open a variety of locks.

Degraded by time, it will break after a single use.

Key of Indolent

Key with the mark of 'Indolent'. Opens the way to certain cells and passages of the Slab.

Key of Heretic

Key with the mark of 'Heretic'. Opens the way to certain cells and passages of the Slab.

Key of Apostate

Key with the mark of 'Apostate'. Opens the way to certain cells and passages of the Slab.

Slab Keys

Keys to the cells and passages of the Slab.

White Key

Finely crafted metal key, shaped to resemble a surgical implement.

Grants access to the Citadel's Whiteward.

Surgeon's Key

Discarded key of the Whiteward.

Opens the sluice beneath the operating theatre.

Bellhome Key

Key to a restored bell above Bellhart.

Architect's Key

Rotary key of the Architects. Opens their Chapel in the Underworks.

Diving Bell Key

Small worker's key.

Unlocks the door to the diving bell in Deep Docks.

Craw Summons

Scrawled missive on tattered black rag.

"Defiler... Dark... Attend... Home... Wheel..."

Bellhome Upgrades

Items that are brought to Hornet's Bellhome to improve it.

Materium

Tubes and receptacles built for the storing, recording and research of various materials.

The Materium can be assembled in a home.

Farsight

Retracted Weaver surveillance instrument. Once assembled, the device will allow observation over vast distances.

The Farsight can be assembled in a home.

Crawbell

Nest fashioned from an old bell. Once set up, young Craws will occasionally roost within, filling the bell with shell shards and rosaries.

The Crawbell can be installed on the exterior of a home.

Mementos

Items that can be displayed in the Bellhome's Materium. The Old Heart not used to enter the Red Memory can also be displayed.

Sprintmaster Memento

Gilded trophy awarded by Sprintmaster Swift to the fastest bug in Pharloom.

The memento can be displayed in a home.

Guardian's Memento

Aged medallion of the wanderer Seth. A gift given in respect of great skill.

The memento can be displayed in a home.

Hero's Memento

Heirloom of a village lost to Pharloom's Haunting.

The memento can be displayed in a home.

Hunter's Memento

Seal symbol given in recognition of a true Hunter, stamped in a sticky goo.

The memento can be displayed in a home.

Grey Memento

Engraved cruststone, worn by sand and blanched by time.
..Watch...Remember...Till time... Life anew...

The memento can be displayed in a home.

Surface Memento

Worn ornament of the Nameless Town high above Pharloom.

The memento can be displayed in a home.

Craw Memento

Iron emblem of the Court of Craws, absolving the bearer of all crimes past and future.

The memento can be displayed in a home.

Trivia

  • All consumable items, such as Shard Bundles or Rosary Strings, cannot be used in memories. This includes The Old Hearts memories, First Sinner's battle, and in the Red Memory where the Inventory menu is inaccessible.
    • When attempting to do so, the game displays a unique splash screen with the message: "Cannot use items while in a memory."



References