Updates (Hollow Knight): Difference between revisions

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Tag: 2017 source edit
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* Fixed uncollected [[Grubfather]] rewards being miss-able
* Fixed uncollected [[Grubfather]] rewards being miss-able
* Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)
* Enabled controller rumble (only supported for certain configurations, e.g. Xbox One controller on Windows)
* Fixed the [[Soul Tyrant]] battle in [[Pantheons|pantheons]] getting stuck after being defeated sometimes
* Fixed the [[Soul Tyrant]] battle in [[pantheons]] getting stuck after being defeated sometimes
* Fixed death loop if moving too high during [[Absolute Radiance]] phase 2
* Fixed death loop if moving too high during [[Absolute Radiance]] phase 2
* 64-bit is now required for Windows
* 64-bit is now required for Windows
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* [[Damage Values and Enemy Health (Hollow Knight)|HP]] reduced for [[Hall of Gods|Ascended/Radiant]] [[The Collector|Collector]]'s spawned enemies
* [[Damage Values and Enemy Health (Hollow Knight)|HP]] reduced for [[Hall of Gods|Ascended/Radiant]] [[The Collector|Collector]]'s spawned enemies
* [[Leg Eater]] Discount now working correctly
* [[Leg Eater]] Discount now working correctly
* [[Nail Arts|Nail arts]] now affected by [[Pantheons#Bindings|bindings]] in Godhome
* [[Nail Arts|Nail arts]] now affected by [[bindings]] in Godhome
* Fixed issue where [[Dung Defender]]'s balls got stuck in corner
* Fixed issue where [[Dung Defender]]'s balls got stuck in corner
* Fixed an issue where [[Hornet Sentinel]] could get stuck in wall during Godhome battle
* Fixed an issue where [[Hornet Sentinel]] could get stuck in wall during Godhome battle
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* Fixed file select screen display issue
* Fixed file select screen display issue
* Godmaster boss '[[Pure Vessel|PV]]' gets stunned more frequently
* Godmaster boss '[[Pure Vessel|PV]]' gets stunned more frequently
* [[Lifeblood Cocoon|Lifeblood Cocoons]] in Godhome produce more [[Lifeseed|Lifeseeds]]
* [[Lifeblood Cocoon]]s in Godhome produce more [[Lifeseed]]s
* Trial of the Fool is no longer a requirement for accessing [[Pantheon of the Sage]]
* Trial of the Fool is no longer a requirement for accessing [[Pantheon of the Sage]]
* Reduced HP of Godmaster's [[Absolute Radiance|final battle]]
* Reduced HP of Godmaster's [[Absolute Radiance|final battle]]
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* Fixed issue where a mechanism could be struck while it was retracted into the ground in Godhome
* Fixed issue where a mechanism could be struck while it was retracted into the ground in Godhome
* Fixed issue where players could use [[Dreamgate]] to warp out of ending sequence and bust the game
* Fixed issue where players could use [[Dreamgate]] to warp out of ending sequence and bust the game
* Fixed timer display issues for main game and Godmaster [[Pantheons|pantheons]]
* Fixed timer display issues for main game and Godmaster [[pantheons]]
* Fixed [[Moss Charger]]'s rustling grass not appearing
* Fixed [[Moss Charger]]'s rustling grass not appearing
* In [[Mantis Village]], disallowed enemies from approaching the [[Mantis Claw]] item to prevent possible softlock
* In [[Mantis Village]], disallowed enemies from approaching the [[Mantis Claw]] item to prevent possible softlock
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<h2>[https://steamcommunity.com/app/367520/discussions/0/1736588252411814539/ 1.4.2.7] (beta)</h2>
<h2>[https://steamcommunity.com/app/367520/discussions/0/1736588252411814539/ 1.4.2.7] (beta)</h2>
* [[Godmaster]] [[Bosses (Hollow Knight)|boss]] '[[Pure Vessel|PV]]' gets [[:Category:Combat (Hollow Knight)#Boss_Staggers|stunned]] more frequently
* [[Godmaster]] [[Bosses (Hollow Knight)|boss]] '[[Pure Vessel|PV]]' gets [[:Category:Combat (Hollow Knight)#Boss_Staggers|stunned]] more frequently
* [[Lifeblood Cocoon|Lifeblood Cocoons]] in [[Godhome]] produce more [[Lifeseed|Lifeseeds]]
* [[Lifeblood Cocoon]]s in [[Godhome]] produce more [[Lifeseed]]s
* [[Trial of the Fool]] is no longer a requirement for accessing [[Pantheon of the Sage]]
* [[Trial of the Fool]] is no longer a requirement for accessing [[Pantheon of the Sage]]


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* Fixed Linux achievements not firing
* Fixed Linux achievements not firing
* Fixed issue where [[Soul Master]] could become stuck in an infinite loop
* Fixed issue where [[Soul Master]] could become stuck in an infinite loop
* Fixed lever resetting in [[Stag Station|Stag Stations]]
* Fixed lever resetting in [[Stag Station]]s
* Fixed display issue during [[Radiance|final boss]] battle
* Fixed display issue during [[Radiance|final boss]] battle
* Fixed mapping display issues
* Fixed mapping display issues
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* Fixed Linux achievements not firing
* Fixed Linux achievements not firing
* Fixed issue where [[Soul Master]] could become stuck in an infinite loop
* Fixed issue where [[Soul Master]] could become stuck in an infinite loop
* Fixed lever resetting in [[Stag Station|Stag Stations]]
* Fixed lever resetting in [[Stag Station]]s
* Small graphical fixes
* Small graphical fixes


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* Mac OS X has 1800p resolution options.
* Mac OS X has 1800p resolution options.
* [[Salubra's Blessing|Salubra]] does not appear if the player has full [[SOUL]] while standing, then sitting on the bench.
* [[Salubra's Blessing|Salubra]] does not appear if the player has full [[SOUL]] while standing, then sitting on the bench.
* In Trial of the Fool, for the wave with the horizontal [[Garpede|Garpedes]], the player can no longer go on the top platform and still be beneath the most top Garpede.
* In Trial of the Fool, for the wave with the horizontal [[Garpede]]s, the player can no longer go on the top platform and still be beneath the most top Garpede.


<h2>[https://steamcommunity.com/app/367520/discussions/0/1698294337775233962/ 1.3.0.4 r8635] (Lifeblood beta)</h2>
<h2>[https://steamcommunity.com/app/367520/discussions/0/1698294337775233962/ 1.3.0.4 r8635] (Lifeblood beta)</h2>
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* Fixed missing button icon
* Fixed missing button icon
* In certain scenes, charm effects will not display (eg. [[Glowing Womb]], [[Defender's Crest]])
* In certain scenes, charm effects will not display (eg. [[Glowing Womb]], [[Defender's Crest]])
* [[Watcher Knights]] can now be damaged by [[Spells|spells]] while rolled up (seems fairer, right?)
* [[Watcher Knights]] can now be damaged by [[spells]] while rolled up (seems fairer, right?)
* Fixed issues with [[Grimmchild]] targeting things incorrectly
* Fixed issues with [[Grimmchild]] targeting things incorrectly
* Fixed issue where Glimmback could get stuck in place
* Fixed issue where Glimmback could get stuck in place
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* Quickmap double-tap shortcut is now easier to register and works while sitting at benches
* Quickmap double-tap shortcut is now easier to register and works while sitting at benches
* Fixed an issue where dying just as you defeat your [[Shade]] could produce some odd results.
* Fixed an issue where dying just as you defeat your [[Shade]] could produce some odd results.
* Fixed an issue where [[Great Hopper|Giant Hoppers]] ignored damage-over-time effects such as spores.
* Fixed an issue where [[Great Hopper]]s ignored damage-over-time effects such as spores.
* Fixed soft-lock issue that could occur before fighting [[Broken Vessel]].
* Fixed soft-lock issue that could occur before fighting [[Broken Vessel]].
* Improved hitbox on Broken Vessel projectiles (don’t worry, we made them more lenient).
* Improved hitbox on Broken Vessel projectiles (don’t worry, we made them more lenient).
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* Fixed inaccurate hitbox on [[Broken Vessel]]/[[Lost Kin]] when stunned
* Fixed inaccurate hitbox on [[Broken Vessel]]/[[Lost Kin]] when stunned
* Fixed issue in [[City of Tears]] where entering a battle room from the left spawned an enemy outside of room
* Fixed issue in [[City of Tears]] where entering a battle room from the left spawned an enemy outside of room
* Fixed an issue where [[Lifeseed|Lifeseeds]] and their [[Lifeblood Cocoon|cocoons]] couldn’t be damaged by [[Grubberfly's Elegy|Grubberfly beam]]
* Fixed an issue where [[Lifeseed]]s and their [[Lifeblood Cocoon|cocoons]] couldn’t be damaged by [[Grubberfly's Elegy|Grubberfly beam]]
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