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The Marrow


The Marrow is an area in Hollow Knight: Silksong. Its now crumbling roads are built upon the bones of ancient bugs long gone.
Description
The Marrow is located deep in the lowlands of Pharloom. Composed entirely of bone and the ancient shells of long-dead bugs, the Marrow forms the fragile foundation upon which the rest of the kingdom is built. The area is inhabited by Skull Scuttlers, which use the old skulls as protection. The Marrow is also home to the Flintbeetle, explosive creatures that hold Flintgem required for the Volatile Flintbeetles wish.

Being one of the first areas Hornet travels through, the Marrow is important on her journey. The Bell Beast is encountered here stuck in Silk, and can be fought after binding the Silkspear in Bone Bottom. Defeating and taming the Bell Beast allows Hornet to unlock a useful Fast travel system.
Hornet can find a few useful tools such as the Straight Pin, and meet new NPCS for the first time such as Sherma and Shakra.
To the east is the entrance to Hunter's March, guarded by a Skarrgard, an early game mini-boss. A nearby prison cell contains Grindle, who Hornet can choose to free. Following the defeat of Widow, Loddie takes up residence in the area, offering a pin-throwing minigame in exchange for several rewards.
History

Not much is known about the ancient past of Pharloom, but it is evident that the Marrow is made almost entirely out of the shells and bones of ancient bugs. Fossilization, similar to what is found in the Forgotten Crossroads in Hallownest, over generations formed into the solid foundations of the land.[1][2]
Similar skeletal structures can be found all over the lowlands of Pharloom, from Bone Bottom to Far Fields, suggesting that the land was inhabited by massive creatures in the past.[3][4][5]
Following the construction of the Citadel, intricate roads and bellshrines were built through the land to make it easier for Pilgrims to travel. Many Pilgrims start their journey in the Marrow, and have to ascend up through the kingdom as part of their holy pilgrimage.
How to Access
The Marrow can initially be entered by going east of Bone Bottom, which marks the edge of the Mosslands.
Area Features
Memory Locket x 1
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Craftmetal x 1
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Flea x 1
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Heavy Rosary Necklace x 1
given by Loddie after beating his second challenge | |
| Arena | Location |
|---|---|
| Enemy gauntlet at the entrance to The Marrow. | |
| Reward | Theme |
| Waves | |
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Charges out of the wall and travels across half the arena. |
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Both enemies charge out of either wall and bonk into each other in the centre. |
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| Arena | Location |
|---|---|
| Enemy gauntlet northeast of The Marrow's Bellway. Requires Cling Grip. | |
| Reward | Theme |
| Waves | |
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Pilgrim Groveller drops out of a sack and waits a moment before reviving. |
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Pilgrim Pouncer drops out of a sack shortly after previous enemy. |
Sub-area: Survivor's Camp
After entering Act 3, the survivors of Bone Bottom will move to the central room where the Flea Caravan used to be. If the Volatile Flintbeetles Wish is not completed by Act 3, the Memory Locket it rewards is instead found here.
Gallery
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Bell Beast Arena/Bellway Station
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Bell Shrine
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Bridge east of the Bell Shrine
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Lower central area
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Upper area with giant skull
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Upper eastern area
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Entrance to the Hunter's March
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Prison bench
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Grindle's cell
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Moving platform over lava
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Entrance to Deep Docks
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Loddie Room
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New Settlement (Act 3)
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Pre-release screenshot
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Pre-release screenshot
Trivia
- As highlighted by EDGE in their Silksong issue, The Marrow appears to be based off the cut Forest of Bones area from Hollow Knight.[6] The ambience tracks are also called "Boneforest."
Names in Other Languages
| Language | Name | Meaning/Explanation |
|---|---|---|
| A Medula | The Marrow | |
| L’Antre | The Cave | |
| Tal der Knochen | Valley of Bones | |
| L’Antro | The Den | |
| 脊髄の道 Sekizui no michi |
Spinal Cord Path | |
| 골수 Golsu |
Marrow | |
| Костяк Kostjak |
Backbone or Skeleton | |
| 髓骨洞窟 Suǐgǔ dòngkū? |
Marrow Bone Cave | |
| La Médula | The Marrow | |
PATH_OF_BONEBONEFOREST
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References
- ↑ Shakra: "Crumbling roads built upon the shells of ancient bugs. All of Pharloom rests upon these fragile foundations."
- ↑ Wanderer's Journal, p. 19.
- ↑ Screenshot of Skull Cave
- ↑ Screenshot of remains in Far Fields
- ↑ Screenshot of Sprintmaster Swift Entrance
- ↑ Edge Magazine February 2021 edition, p. 62.




















