Cyclone Slash: Difference between revisions
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<b>Cyclone Slash</b> is the [[Nail Art]] taught to [[the Knight]] by [[Nailmaster Mato]]. By holding ATTACK until fully charged, then releasing it while holding UP or DOWN, the Knight spins around like a cyclone while continuously attacking in their vicinity. | <b>Cyclone Slash</b> is the [[Nail Art]] taught to [[the Knight]] by [[Nailmaster Mato]]. By holding ATTACK until fully charged, then releasing it while holding UP or DOWN, the Knight spins around like a cyclone while continuously attacking in their vicinity. | ||
The attack consists of two phases. The first phase lasts about 0.45 seconds, during which the Knight performs a total of 3 hits. During the second phase, ATTACK can be repeatedly pressed to lengthen Cyclone Slash’s duration by up to 1.2 extra seconds, adding | The attack consists of two phases. The first phase lasts about 0.45 seconds, during which the Knight performs a total of 3 hits. During the second phase, ATTACK can be repeatedly pressed to lengthen Cyclone Slash’s duration by up to 1.2 extra seconds, adding three more hits for a total of six. Each hit deals 1x Nail damage, pushing foes back in the process. While mashing ATTACK, the Knight's movement speed is greatly reduced. Similarly, if used in the air, the Knight falls much slower. While performing this attack, the Knight cannot perform any actions, aside from moving left and right, until the Nail Art is finished. Taking damage cancels the Nail Art immediately. | ||
The multi-hit spinning attack effectively covers both sides of the Knight. Furthermore, the continuous slashes are able to deflect certain projectiles and halt the charge attacks of many enemies (e.g. [[Squit]]s and [[Baldur]]s). Because of this, Cyclone Slash is extremely effective against large swarms of foes, constantly dealing damage and pushing them back to prevent the Knight from being overwhelmed. Because of the attack’s ability to drastically reduce the Knight’s falling speed, it can be used against flying foes. However, in most cases, [[Great Slash]] is preferable. | The multi-hit spinning attack effectively covers both sides of the Knight. Furthermore, the continuous slashes are able to deflect certain projectiles and halt the charge attacks of many enemies (e.g. [[Squit]]s and [[Baldur]]s). Because of this, Cyclone Slash is extremely effective against large swarms of foes, constantly dealing damage and pushing them back to prevent the Knight from being overwhelmed. Because of the attack’s ability to drastically reduce the Knight’s falling speed, it can be used against flying foes. However, in most cases, [[Great Slash]] is preferable. | ||
Line 33: | Line 33: | ||
!Nail | !Nail | ||
!Damage Per Hit | !Damage Per Hit | ||
!Total Damage (3- | !Total Damage (3-6 hits) | ||
|- | |- | ||
|Old Nail | |Old Nail | ||
|5 | |5 | ||
|15- | |15-30 | ||
|- | |- | ||
|Sharpened Nail | |Sharpened Nail | ||
|9 | |9 | ||
|27- | |27-54 | ||
|- | |- | ||
|Channelled Nail | |Channelled Nail | ||
|13 | |13 | ||
|39- | |39-78 | ||
|- | |- | ||
|Coiled Nail | |Coiled Nail | ||
|17 | |17 | ||
|51- | |51-102 | ||
|- | |- | ||
|Pure Nail | |Pure Nail | ||
|21 | |21 | ||
|63- | |63-126 | ||
|} | |} | ||
Line 61: | Line 61: | ||
!Nail | !Nail | ||
!Damage Per Hit | !Damage Per Hit | ||
!Total Damage (3- | !Total Damage (3-6 hits) | ||
|- | |- | ||
|Old Nail | |Old Nail | ||
|8 | |8 | ||
|24- | |24-48 | ||
|- | |- | ||
|Sharpened Nail | |Sharpened Nail | ||
|14 | |14 | ||
|42- | |42-84 | ||
|- | |- | ||
|Channelled Nail | |Channelled Nail | ||
|20 | |20 | ||
|60- | |60-120 | ||
|- | |- | ||
|Coiled Nail | |Coiled Nail | ||
|26 | |26 | ||
|78- | |78-156 | ||
|- | |- | ||
|Pure Nail | |Pure Nail | ||
|32 | |32 | ||
|96- | |96-192 | ||
|} | |} | ||
<h3>With [[Fury of the Fallen]] active</h3> | <h3>With [[Fury of the Fallen]] active</h3> | ||
{{Disclaimer|Fury of the Fallen is currently glitched and does not work with Cyclone Slash.}} | |||
{| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | {| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | ||
|- | |- | ||
!Nail | !Nail | ||
!Damage Per Hit | !Damage Per Hit | ||
!Total Damage (3- | !Total Damage (3-6 hits) | ||
|- | |- | ||
|Old Nail | |Old Nail | ||
|9 | |9 | ||
|27- | |27-54 | ||
|- | |- | ||
|Sharpened Nail | |Sharpened Nail | ||
|16 | |16 | ||
|48- | |48-96 | ||
|- | |- | ||
|Channelled Nail | |Channelled Nail | ||
|23 | |23 | ||
|69- | |69-138 | ||
|- | |- | ||
|Coiled Nail | |Coiled Nail | ||
|30 | |30 | ||
|90- | |90-180 | ||
|- | |- | ||
|Pure Nail | |Pure Nail | ||
|37 | |37 | ||
|111- | |111-222 | ||
|} | |} | ||
<h3>With Fragile Strength/{{HK CP Icon Mini|Grimm Troupe|The Grimm Troupe}} Unbreakable Strength + Fury of the Fallen active</h3> | <h3>With Fragile Strength/{{HK CP Icon Mini|Grimm Troupe|The Grimm Troupe}} Unbreakable Strength + Fury of the Fallen active</h3> | ||
{{Disclaimer|Fury of the Fallen is currently glitched and does not work with Cyclone Slash.}} | |||
{| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | {| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | ||
|- | |- | ||
!Nail | !Nail | ||
!Damage Per Hit | !Damage Per Hit | ||
!Total Damage (3- | !Total Damage (3-6 hits) | ||
|- | |- | ||
|Old Nail | |Old Nail | ||
|14 | |14 | ||
|42- | |42-84 | ||
|- | |- | ||
|Sharpened Nail | |Sharpened Nail | ||
|24 | |24 | ||
|72- | |72-144 | ||
|- | |- | ||
|Channelled Nail | |Channelled Nail | ||
|35 | |35 | ||
|105- | |105-210 | ||
|- | |- | ||
|Coiled Nail | |Coiled Nail | ||
|45 | |45 | ||
|135- | |135-270 | ||
|- | |- | ||
|Pure Nail | |Pure Nail | ||
|56 | |56 | ||
|168- | |168-336 | ||
|} | |} | ||
Line 151: | Line 153: | ||
<h2>Trivia</h2> | <h2>Trivia</h2> | ||
* Cyclone Slash damage was nerfed from 1.25x Nail damage to 1x Nail damage in version [[Updates (Hollow Knight)|1.5.68.11808]]. This update also added damage scaling with Fragile Strength/{{HK CP Icon Mini|Grimm Troupe|The Grimm Troupe}} Unbreakable Strength and Fury of the Fallen. | * Cyclone Slash damage was nerfed from 1.25x Nail damage to 1x Nail damage in version [[Updates (Hollow Knight)|1.5.68.11808]]. This update also added damage scaling with Fragile Strength/{{HK CP Icon Mini|Grimm Troupe|The Grimm Troupe}} Unbreakable Strength and Fury of the Fallen. | ||
* Update 1.5.68.11808 introduced a new way of calculating Nail Arts damage. However, the old way of calculating damage was not removed. It overrides the new way's damage calculation until the Nail is upgraded, [[Charms]] are changed, or when [[the Knight]] dies. The old damage values, which were unaffected by Charms, are as follows: | * Update 1.5.68.11808 introduced a new way of calculating Nail Arts damage. However, the old way of calculating damage was not removed. It overrides the new way's damage calculation until the Nail is upgraded, [[Charms]] are changed, or when [[the Knight]] dies. The old damage values, which were unaffected by Charms, are as follows: | ||
{| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | {| class="article-table" width="100%" align="center" style="padding:5px; text-align:left;" | ||
Line 157: | Line 158: | ||
!Nail | !Nail | ||
!Damage Per Hit | !Damage Per Hit | ||
!Total Damage (3- | !Total Damage (3-6 hits) | ||
|- | |- | ||
|Old Nail | |Old Nail | ||
|6 | |6 | ||
|18- | |18-36 | ||
|- | |- | ||
|Sharpened Nail | |Sharpened Nail | ||
|11 | |11 | ||
|33- | |33-66 | ||
|- | |- | ||
|Channelled Nail | |Channelled Nail | ||
|16 | |16 | ||
|48- | |48-96 | ||
|- | |- | ||
|Coiled Nail | |Coiled Nail | ||
|21 | |21 | ||
|63- | |63-126 | ||
|- | |- | ||
|Pure Nail | |Pure Nail | ||
|26 | |26 | ||
|78- | |78-156 | ||
|} | |} | ||
__NOTOC__ | __NOTOC__ | ||
[[pl:Cyklonowe Cięcie]] | [[pl:Cyklonowe Cięcie]] |
Revision as of 15:53, 10 June 2021
Cyclone Slash is the Nail Art taught to the Knight by Nailmaster Mato. By holding ATTACK until fully charged, then releasing it while holding UP or DOWN, the Knight spins around like a cyclone while continuously attacking in their vicinity.
The attack consists of two phases. The first phase lasts about 0.45 seconds, during which the Knight performs a total of 3 hits. During the second phase, ATTACK can be repeatedly pressed to lengthen Cyclone Slash’s duration by up to 1.2 extra seconds, adding three more hits for a total of six. Each hit deals 1x Nail damage, pushing foes back in the process. While mashing ATTACK, the Knight's movement speed is greatly reduced. Similarly, if used in the air, the Knight falls much slower. While performing this attack, the Knight cannot perform any actions, aside from moving left and right, until the Nail Art is finished. Taking damage cancels the Nail Art immediately.
The multi-hit spinning attack effectively covers both sides of the Knight. Furthermore, the continuous slashes are able to deflect certain projectiles and halt the charge attacks of many enemies (e.g. Squits and Baldurs). Because of this, Cyclone Slash is extremely effective against large swarms of foes, constantly dealing damage and pushing them back to prevent the Knight from being overwhelmed. Because of the attack’s ability to drastically reduce the Knight’s falling speed, it can be used against flying foes. However, in most cases, Great Slash is preferable.
The long duration of Cyclone Slash, coupled with the drastic movement speed reduction, results in a long duration of time in which the Knight is vulnerable to attack. Foes that are unable to be pushed back, or those whose projectiles cannot be deflected, can take advantage of the window of opportunity to inflict damage on the Knight. Furthermore, agile or light enemies can easily move out of Cyclone Slash’s range, resulting in sub-optimal damage.
How To Perform
Hold ATTACK + UP/DOWN until fully charged, then release ATTACK without dashing. Repeatedly pressing ATTACK extends the duration. Deals 1x Nail damage/hit.
If this is the only Nail Art that has been learned, the ability executes regardless of direction or whether the Knight is dashing.
Damage Values
Without any Charms
Nail | Damage Per Hit | Total Damage (3-6 hits) |
---|---|---|
Old Nail | 5 | 15-30 |
Sharpened Nail | 9 | 27-54 |
Channelled Nail | 13 | 39-78 |
Coiled Nail | 17 | 51-102 |
Pure Nail | 21 | 63-126 |
With Fragile Strength/
Unbreakable Strength
Nail | Damage Per Hit | Total Damage (3-6 hits) |
---|---|---|
Old Nail | 8 | 24-48 |
Sharpened Nail | 14 | 42-84 |
Channelled Nail | 20 | 60-120 |
Coiled Nail | 26 | 78-156 |
Pure Nail | 32 | 96-192 |
With Fury of the Fallen active
Nail | Damage Per Hit | Total Damage (3-6 hits) |
---|---|---|
Old Nail | 9 | 27-54 |
Sharpened Nail | 16 | 48-96 |
Channelled Nail | 23 | 69-138 |
Coiled Nail | 30 | 90-180 |
Pure Nail | 37 | 111-222 |
With Fragile Strength/
Unbreakable Strength + Fury of the Fallen active
Nail | Damage Per Hit | Total Damage (3-6 hits) |
---|---|---|
Old Nail | 14 | 42-84 |
Sharpened Nail | 24 | 72-144 |
Channelled Nail | 35 | 105-210 |
Coiled Nail | 45 | 135-270 |
Pure Nail | 56 | 168-336 |
How To Acquire
Cyclone Slash is taught by Nailmaster Mato who resides in the Howling Cliffs.
-
Mato's location in the Howling Cliffs
Trivia
- Cyclone Slash damage was nerfed from 1.25x Nail damage to 1x Nail damage in version 1.5.68.11808. This update also added damage scaling with Fragile Strength/
Unbreakable Strength and Fury of the Fallen.
- Update 1.5.68.11808 introduced a new way of calculating Nail Arts damage. However, the old way of calculating damage was not removed. It overrides the new way's damage calculation until the Nail is upgraded, Charms are changed, or when the Knight dies. The old damage values, which were unaffected by Charms, are as follows:
Nail | Damage Per Hit | Total Damage (3-6 hits) |
---|---|---|
Old Nail | 6 | 18-36 |
Sharpened Nail | 11 | 33-66 |
Channelled Nail | 16 | 48-96 |
Coiled Nail | 21 | 63-126 |
Pure Nail | 26 | 78-156 |