Hall of Gods

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Revision as of 21:06, 27 August 2018 by Stradivari96 (talk | contribs) (Fixed tables)
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The Hall of Gods is an area found at the bottom of Godhome. This area is filled with statues of bosses. They appear after being encountered throughout Hallownest or in case of Godmaster-exclusive bosses, encountered in their pantheons.

Defeating a boss on any mode will put a symbol on the statue. Each can be fought infinitely at any difficulty.

Note that if the Knight encounters any boss but fails to defeat them, it will still trigger its statue to appear.

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Fighting Bosses

Bosses, referred to as "gods", can be challenged by interacting with their respective statue in one of three difficulties:

Attuned

Fight the boss as it appears in Hallownest. Rewards with a bronze symbol under the statue.

Ascended

Fight the boss with extra challenge added in form of double damage, increased health, and possibly new hazards in the arena or the boss having different more challenging attacks. Rewards with a silver symbol under the statue.

Radiant

Unlocked after beating Ascended difficulty. Fight with an Ascended difficulty boss that will defeat The Knight in one shot (spawned minions and hazards included). Rewards with a bright glowing symbol under the statue.

Bosses with multiple variations will have a lever connected to the pedestal of the statue that can be activated by hitting it with the nail. Doing so will switch between variations. Bosses with dream variations will have a Dream Catcher symbol attached to the pedestal. Dream Nailing the statue will switch the boss between variations. These bosses will also have two notches on the pedestal to represent two reward slots.


Bosses

Gruz Mother

Health 650 / 945 / 945
Ground will be replaced with 3 smaller platforms and 4 spike pits on Ascended difficulty or above.

Vengefly King

Health 450 / 430/735 / 430/735
One more Vengefly King will appear in the opposite side of the other Vengefly King on Ascended difficulty or above.

Brooding Mawlek

Health 1050 / 1050 / ???
The Platform on the middle will disappear on Ascended difficulty or above.

False Knight

Health 260*3 / 560*3 / 560*3
Arena Information goes here.

Failed Champion

Health 360*3 / 600*3 / 600*3
Arena Information goes here.

Hornet Protector

Health 900 / 1250 / 1250

Arena Information goes here.


Hornet Sentinel

Health 800 / 1200 / 1200
Arena Information goes here.

Massive Moss Charger

Health 480 / 850 / 850
Arena Information goes here.

Flukemarm

Health 500 / 900 / 900
Arena Information goes here.

Mantis Lords

Health 400 (350 stage 2) / 500 (600 stage 2) / 500 (600 stage 2)
Same arena as the base game fight, no difficulty differences.

Sisters of Battle

Health ??? / ??? / ???

Same arena as the Mantis Lords fight, no difficulty differences.


Oblobble

Health 450 (600 stage 2) / 750 (750 stage 2) / ???
Arena Information goes here.

Hive Knight

Health

850 / 1300 / 1300
Arena Information goes here.

Broken Vessel

Health 700 / 1000 / 1000
Arena Information goes here.

Lost Kin

Health 1200 / 1650 / 1650
Arena Information goes here.

Nosk

Health 680 / 980 / 980

Same arena as the base game fight, the middle platform dissapears on Ascended difficulty or above.


Winged Nosk

Health ??? / ??? / ???
Arena Information goes here.

The Collector

Health 900 / 1200 / 1200
Same arena as the base game fight. Spawns Primal Aspids, Sharp Baldurs and Armoured Squits instead of it's usual roster on Ascended difficulty and above.

God Tamer

Health 750 (both) / 1000 (both) / 1000 (both)
Arena Information goes here.

Crystal Guardian

Health 650 / 900 / 900
Arena Information goes here.

Enraged Guardian

Health 650 / 1250 / 1250
Arena Information goes here.

Uumuu

Health 350 / 700 / 700
A green fog will appear on the bottom of the arena that damages the player if they fall into it on Ascended difficulty or above.

Traitor Lord

Health 800 / 1300 / 1300
Arena Information goes here.

Grey Prince Zote

Health 1400 / 1400 / 1400
Arena Information goes here.

Soul Warrior

Health 750 / 1000 / 1000
Will start spawning Follys on Ascended difficulty or above.

Soul Master

Health 600 (350 phase 2) / 900 (600 phase 2) / 900 (600 phase 2)
Arena Information goes here.

Soul Tyrant

Health 900 (350 phase 2) / 1200 (650 phase 2) / 1200 (650 phase 2)
Arena Information goes here.

Dung Defender

Health 800 / 1100 / 1100
Arena Information goes here.

White Defender

Health 1600 / 1600 / 1600
Arena Information goes here.

Watcher Knight

Health 350 (each) / 600 (each) / 600 (each)
Same arena as the base game fight, no difficulty differences.

No Eyes

Health 570 / 800 / 800
Platforms will be re-arranged and thorns will fill the arena on Ascended difficulty or above. (Needs information.)

Marmu

Health 416 / 600 / 600
Arena gets shrunk down and boxed off with thorns on all three sides on Ascended difficulty or above.

Galien

Health 650 / 1000 / 1000
Arena Information goes here.

Markoth

Health 650 / 950 / 950
Arena's ground disappears on Ascended difficulty or above.

Xero

Health 650 / 900 / 900
Ground is replaced by three distanced platforms on Ascended difficulty or above.

Gorb

Health 650 / 1000 / 1000
Ground is replaced by three platforms on Ascended difficulty or above.

Elder Hu

Health 600 / 800 / 800
Arena Information goes here.

Brothers Oro & Mato

Health Oro (500/600) Mato (1000) / Oro (800/1000) Mato (1000) / Oro (800/1000) Mato (1000)
Arena Information goes here.

Paintmaster Sheo

Health 950 / 1450 / 1450
Arena Information goes here.

Great Nailsage Sly

Health 800/250 / 1200/600 / 1200/600
Arena Information goes here.

Pure Vessel

Health 1600 / 1850 / 1850
Arena Information goes here.

Grimm

Health 1000 / 1300 / 1300
Arena Information goes here.

Nightmare King Grimm

Health 1250 / 1650 / 1650
Arena Information goes here.

Absolute Radiance

Health ??? / ??? / ???
Arena Information goes here.

Zote

Health ??? / ??? / ???
Arena Information goes here.

The Knight

Reward
Unlocked after beating all Bosses on Attuned difficulty, gives the Void Idol Journal Entry.

Lord of Shades

Reward
Unlocked after beating all Bosses on Ascended difficulty, updates the Void Idol Journal Entry.

God of Gods

Reward
Unlocked after beating all Bosses on Radiant difficulty, updates the Void Idol Journal Entry.

Trivia